How Much Do Cartoon Creators Make?
- Dave Jackson
Getting to the bottom of the important question: how much do animators get paid: According to the Bureau of Labor Statistics (BLS), the median annual salary for animators in 2017 was $70,530. According to Glassdoor, the national average salary is somewhat higher, coming in at $74,000.
- As is the case with many other professions, the amount of money that animators earn is directly proportional to their degree of expertise.
- It is not unheard of for senior-level animators or art directors to earn well into the six figures.
- Although salary shouldn’t be the deciding factor when picking a career, it is a significant factor for students who are thinking about majoring in animation.
In spite of the fact that competition is fierce and employment is sometimes unstable, this sector is seeing rapid expansion. As an animator, you have a very excellent chance of making a livelihood that is sufficient for your needs if you are willing to put in a lot of effort and if you have the technical, visual, and communication abilities necessary to create animations of the highest quality.
Can cartoonists make money?
TL;DR – During the course of five years, I supplemented my income by sketching and selling cartoons to publications. These cartoons generally depicted a variety of animals dressed up in professional attire. The cartooning industry struck me as archaic and ineffective throughout my experience.
As a result, I’ve decided to develop a product that would shake up the market and make it easier for cartoonists to earn more money from their work.2017 Update: It is with regret that I must inform you that I have turned all of my concentration to consulting and will no longer be maintaining GagCartoons.com.
If you are a cartoonist reading this to learn how to generate money from cartoons, I am sad to tell that GagCartoons.com is no longer being maintained. During the past five years, I have worked full-time as a naval architect, as the project manager for a website, and most recently as a marketing consultant for software firms.
- During that time period, I was continuously engaged in at least one activity: I produced cartoons consisting of a single panel and sold them to periodicals for publication.
- It’s possible that you’ve seen cartoons similar to this one in publications such as The New Yorker and Harvard Business Review, for instance.
I was one of the folks that drew and authored the cartoons that were being discussed here. Simply by creating cartoons with (mainly) animals dressed in professional attire and saying absurd things, I was able to make a respectable amount of money to use as spending money.
The reward for each published cartoon ranged from $150 to $700. The cost of publication for this cartoon was $650. I believe the only reason I did it was because I loved drawing the undulating horns of the antelopes. This was a satisfying occupation since not only was it enjoyable to write and draw these cartoons, but also because of the money (about $2,000 to $5,000 each year).
On the other hand, as time went on, I began to feel an increasing level of unease over the following three axioms of joke cartooning (as it is sometimes known):
- The proportion of successes to failures is pitifully low. In the typical case, an accomplished cartoonist will only sell one of every twenty cartoons that they generate.
- There are hardly many publications that pay a good amount for cartoons. In the event that a cartoon is not chosen by any of them, its potential earnings are reduced to almost nothing.
- Since magazines are only interested in cartoons that have not been previously published, a cartoon only has one opportunity to make money.
Because of this, the possibility for profit associated with each cartoon rapidly decreases until it reaches zero. There are a lot of cartoonists out there who have thousands of cartoons that are just sitting in some drawer or digital folder, gathering dust and not making any money.
- It is not because they have no worth; rather, it is due to the three reasons that were previously discussed.
- When it was first published in 2009, this comic earned me $150, but after that, its prospective earnings were completely eliminated.
- I was curious as to whether or not there was a method for me to capitalize on the worth of my unpublished drawings.
If I could just discover a method, I could also capitalize on the worth of the tens of thousands of cartoons that haven’t been published yet that were created by other people. My research led me to discover that these single-panel cartoons are a useful addition to a wide variety of mediums, including print publications, blogs, business newsletters, presentations, and so on.
- The number of people who create presentations on a daily basis is far more than the number of people who write publications.
- It appears that there is a need (not a particularly large one, but one that is more than zero) for humorous cartoons among bloggers, business people, teachers, and other types of individuals.
Jason Cohen and 42Floors are two well-known bloggers that make frequent use of cartoons in their posts. It didn’t dawn on me to figure this out before anybody else:
- All of The New Yorker’s previously published cartoons are made available for licensing on their website.
- The same way as ShutterStock does for photographers, one firm in the United Kingdom makes a significant number of cartoons created by a variety of artists available online for licensing.
- A select group of cartoonists has been successful in raising sufficient funds to create and sell their own websites, on which only their own personal cartoons can be leased to other parties.
For me, this was not an adequate response, and for the vast majority of cartoonists, it did not bring about a suitable resolution to the issue. This is why:
- It is extraordinarily challenging to have cartoons published in the New Yorker and, as a result, to have a cartoon accepted into their system. Even if you do that, you will still be left with animations that were cut from the final cut.
- The firm that is situated in the United Kingdom has reduced hurdles to entry, but their website is horribly out of date and ineffective. The process of searching for and licensing cartoons is made difficult for consumers, and the platform does not do enough to optimize revenue for cartoonists.
- A limited number of cartoonists has the knowledge and resources necessary to A) construct a comprehensive e-commerce website and B) compete against other firms and individuals.
After taking everything into account, I made the decision to go in a different direction. Instead of making cartoons and attempting to have them published, I would design a product that would enable cartoonists benefit from their unpublished cartoons while also satisfying the need that people have for inexpensive, simple-to-find, and high-quality cartoons that they can utilize.
- As a result, I decided to start GagCartoons.com.
- GagCartoons.com is a website that compiles cartoons created by a number of different artists.
- The collection may be browsed easily by subject or keyword, and both licensing and downloading the cartoons is a fairly simple procedure (a two-click process).
Because it is a market for licensing that does not place restrictions on the number of times a cartoon can be licensed, this market raises the earning potential of a cartoon for as long as it is on the market. Cartoonists have the opportunity to make money off of their work that might otherwise just sit around collecting dust.
- Even after they have been sent in for publication or submitted to publications, the platform helps cartoonists appreciate the worth of their work.
- In contrast to selling cartoons to magazines, selling cartoons online requires no labor from the cartoonist beyond supplying the picture files.
- The potential earning value of the cartoons will not only increase, but it will also continue to expand since, in contrast to the two platforms that are already in existence, I will utilize my experience of marketing and optimization to sell additional licenses.
Cartoonists might even completely avoid the time-consuming process of submitting their work to magazines and make a living off of licensing their work online instead. A less difficult approach to making money off of cartoons. It is now in a form that may be considered a proof-of-concept (or an MVP, if you like), and I am devoting around 20% of my time to developing it into a viable business (both for myself and the cartoonists it represents).
Because I find it fascinating to learn more about the inner workings of a company or a project, I want to do the same thing with this particular endeavor. I really hope that you will learn something new and find it to be fascinating. In the next article, I will discuss the present status of the project, as well as its metrics, any immediate difficulties, and how I am addressing those difficulties.
Keep an eye out! Have I managed to interest you in anything? Is there a particular topic you’d want me to talk about instead? Have any questions? Please share your thoughts and experiences with me in the comments section below. (This blog article has also been translated and is available in Japanese.) ◼ PS – Did you like reading this article? I try to write one around once a month, highlighting various things I’ve learnt about B2B startup growth.
How much does it cost to create cartoons?
$8,000 for each minute of animation produced at a professional studio; this is a significant increase in cost. Keep in mind that this should be the very least amount if you are thinking of collaborating with a professional studio, particularly one headquartered in the United States, the United Kingdom, or Australia.
- The price of producing one minute of animated video in 2D might range anywhere from $8,000 to $50,000.
- The price of producing a three-dimensional animated short can be anywhere from ten thousand to two hundred thousand dollars per minute.
- The amount of characters and the variety of advanced features both play a role in determining the pricing range.
The majority of animation companies do not disclose the amount of money spent on production on their websites. The cost is individualized, just like everything else about it. After you have made initial contact with the studio and conveyed your financial constraints, ideas, and desired aesthetic, they will then give you an estimate of how much your animation will set you back each minute.
How do animators make a living?
Selling Projects to Distributors Okay, so this is probably the one that is the most obvious to most people. Money may be made by animation companies by selling their work to distributors, streaming platforms, and other such entities. It’s possible for a company to start working on an animated movie months or even years before they sell the concept to anybody.
- It’s possible that they’re thinking about putting out the film on their own, but independent releases can typically only reach a very select group of people.
- In contrast, selling a movie to a large company might mean that it will be seen by a lot more people.
- It might also mean that the larger company will pay the animation studio a significant amount of money for that project, though the precise amount would be negotiated based on the studio in question and the likelihood of the movie’s commercial success.
If an animated film is already in the middle of production, the larger business could even contribute more cash to the studio so that they can actually finish making the film. This is by far the most popular method that animation companies utilize in order to generate revenue.
How do I start making a cartoon?
Information Regarding This Article – Summary of the Article X To create a cartoon, you should begin by conceiving of an interesting main character and writing a script, if the animation will have any sort of conversation between the characters. The next step is to build a storyboard that includes the primary aspects of the storyline as well as the fundamental graphics for each significant plot development or character introduction.
Afterward, create sequences in your cartoon using hand-drawn cel animation, stop motion, computer animation, or any combination of the three. After the animation has been produced, you may add sound effects by either recording them to add later or downloading free pre-recorded sounds from the internet.
Continue reading for some pointers on how to utilize social media to get people to watch your animation. Did you find this overview to be helpful? Many thanks to everyone of you for writing such an interesting and useful website that has already been read 555,651 times!
Is it better to work for Disney or Pixar?
Evaluations of Staff Members The Walt Disney Company had a higher score in one category, and that was Compensation and Benefits. The following are the seven categories in which Pixar Animation Studios scored higher: Overall Rating, Work-Life Balance, Senior Management, Culture & Values, CEO Approval, % of Employees Who Would Recommend the Company to a Friend, and Positive Business Outlook were the categories that were evaluated.
Can you make an animation alone?
Filmmaking is often compared to team sports, and there’s no denying that in many respects, this comparison is accurate. It is quite unlikely that a single person could create a live-action film without any assistance. Acting, directing, and shooting cannot all be done at the same time.
Not well, anyways. The process of generating animated films is unique. One individual may create an animated short film all by themselves if they have the necessary skills and equipment. It is a common practice among students. When it comes to producing their capstone film, the vast majority of students handle the majority of the work (if not all of it) by themselves.
In this article, I will discuss the reasons why you should not let the prospect of creating a movie all by yourself frighten you, and why doing so is a fantastic idea for any aspiring animator who is interested in pursuing a career in the field.
Is there a market for cartoons?
This is a list of some of the cartoon marketplaces that pay the most money and have the most activity. A magazine, newspaper, or any other media that frequently purchases the publishing rights to gag cartoons from cartoonists is referred to as a “cartoon market.” The majority of cartoonists are unwilling to divulge their list of marketplaces because they are concerned about being outcompeted.
They handle it as though it were a well kept commercial secret. To put my disagreement more bluntly, for the following two reasons: If a magazine editor loves your work, they will continue to buy from you regardless of how many cartoon entries they receive; thus, if you are talented, you shouldn’t be afraid of competition since there will always be work for you to do.
Sharing knowledge about various marketplaces not only inspires individuals to get into joke cartooning but also assists budding gag cartoonists in developing their careers. This leads to expansion and recognition for our field, both of which are beneficial to all of us in the long run.